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PhotoCraft v0.2.0

PhotoCraft v0.2.0

PhotoCraft is an open-source Photoshop alternative built in Rust, offering layered image editing, PSD support, masks, adjustment layers, filters, vector tools, and GPU-accelerated performance.
(4.5)

Developer

ArtCraft

Category

Graphic Design

Operating System

Windows / Linux / macOS

Date Published

Tue Oct 06 2026

Review PhotoCraft v0.2.0

PhotoCraft is an open-source image editor designed as a clean-room reimplementation of Adobe Photoshop, built entirely in Rust. It provides a surprisingly broad set of professional image-editing features, including layers, masks, adjustment layers, filters, vector shapes, editable text, brushes, and native PSD support.

The project is particularly interesting for users who want a local, open-source Photoshop alternative without relying on Electron, cloud services, or proprietary software. However, PhotoCraft is still in early alpha, so it is better viewed as a promising alternative under active development than as a complete replacement for Photoshop.

Features

PhotoCraft offers a substantial collection of image-editing tools:

Its PSD support is one of its strongest features. The project tests its implementation against real-world PSD files and reports very high rendering compatibility across its test corpora. Unsupported data is designed to be preserved rather than simply discarded when documents are saved.

Another unusual feature is its automation architecture. PhotoCraft exposes its editing engine through the desktop interface, CLI, JSON control channel and MCP, making the application suitable for scripted workflows and AI-agent automation.

Download PhotoCraft v0.2.0 - Software Mirrors

PhotoCraft v0.2.0 for Windows

photocraft-0.2.0-windows-x86.msi | 20.63 MB

photocraft-0.2.0-windows-x86-portable.zip | 26.55 MB

photocraft-0.2.0-windows-x64.msi | 21.59 MB

photocraft-0.2.0-windows-x64-portable.zip | 28.47 MB

PhotoCraft v0.2.0 for macOS

photocraft-cli-0.2.0-macos-universal.zip | 19.48 MB

photocraft-0.2.0-macos-universal.dmg | 34.15 MB

PhotoCraft v0.2.0 for Linux

photocraft-0.2.0-linux-x86_64.tar.gz | 28.43 MB

photocraft-0.2.0-linux-x86_64.rpm | 28.91 MB

photocraft-0.2.0-linux-x86_64.deb | 29.1 MB

photocraft-0.2.0-linux-x86_64.AppImage | 26.94 MB

photocraft-0.2.0-linux-aarch64.tar.gz | 26.29 MB

photocraft-0.2.0-linux-aarch64.rpm | 27.21 MB

photocraft-0.2.0-linux-aarch64.deb | 27.49 MB

photocraft-0.2.0-linux-aarch64.AppImage | 24.97 MB

Others Download related to PhotoCraft v0.2.0

photocraft-web-0.2.0.zip | 10.26 MB

PhotoCraft v0.2.0 Source Code

PhotoCraft v0.2.0 Source code (zip)

PhotoCraft v0.2.0 Source code (tar.gz)

PhotoCraft v0.2.0 Release Notes:

Upgrade notes

  • Automation (MCP / control channel) now needs explicit file roots. File access from automation clients is limited to folders you grant with --automation-read-root / --automation-write-root (or PHOTOCRAFT_AUTOMATION_READ_ROOT / PHOTOCRAFT_AUTOMATION_WRITE_ROOT), and paths must be relative to them. Without roots, automation file operations fail closed. The desktop control channel also requires the per-launch token printed at startup. Interactive file dialogs and one-shot CLI commands are unaffected.

  • Camera RAW: DNG, Canon CR2, Sony ARW (lossless and compressed), Panasonic RW2 and uncompressed Olympus ORF now decode. Nikon's compressed NEF and other formats still open their embedded full-size preview for now.

What's Changed

  • Indexed Color: no panic when forced colours fill the palette by @storybored379 in #17

  • MCP: a panicking command no longer wedges the headless session by @storybored379 in #16

  • Layers: Add Layer Mask uses the active selection by @Multipad-cyber in #11

  • feat(ui): add Exit to the File menu by @torstfugl in #10

  • fix(ui): give menu bar labels more breathing room by @torstfugl in #8

  • Eraser on Background layer paints the background colour (fixes #15) by @echelon in #19

  • Open links in the system browser via a platform service (fixes #14) by @echelon in #20

  • Test: Image Rotation rotates every layer (re #1) by @echelon in #21

  • GPU: Rgba16Float fallback when Rgba32Float isn't renderable (fixes #7) by @echelon in #22

  • Add File > Open Recent (fixes #5) by @echelon in #23

  • Licensing: MIT OR Apache-2.0 files, NOTICE, ArtCraft brand terms, attribution by @echelon in #32

  • cms tests: system_profiles skips malformed named-colour profiles by @storybored379 in #24

  • Codecs: camera raw files fail with a clear "not supported" error by @storybored379 in #25

  • Filter › Other › Minimum / Maximum: Preserve Roundness by @storybored379 in #27

  • Layer Style › Blending Options › Blend If (render, PSD round trip, command) by @storybored379 in #26

  • Dialogs can be moved by dragging the title bar by @sommerper in #29

  • Layer Style dialog previews effects live on the canvas by @sommerper in #30

  • Never crash: steering rules, clippy.toml, forbid unsafe by @echelon in #33

  • CI: green on all platforms (rustfmt config, clippy 1.99, FXC-safe adjust shader) by @echelon in #37

  • feat(ui): confirm before discarding unsaved changes by @torstfugl in #31

  • docs: add mdBook and security documentation foundation by @Gh0stlyKn1ght in #35

  • Never crash: psd, codecs, format, io are panic-free by @echelon in #34

  • Never crash: cms is panic-free by @echelon in #36

  • Never crash: text, color, doc, paint, geom, raster, compose, vector by @echelon in #39

  • Never crash: automation (MCP/RPC) and photocraft-cli are panic-free by @echelon in #38

  • Never crash: algo pyramids and ui-egui parity without expect by @echelon in #40

  • Never crash: the engine is panic-free by @echelon in #54

  • Never crash: the GPU compositor is panic-free by @echelon in #55

  • Never crash: algo is panic-free by @echelon in #56

  • Never crash: ui-egui is panic-free by @echelon in #57

  • Never crash: last-resort guard for commands and file import/export by @echelon in #58

  • Never crash: ops denies panicking shortcuts by @echelon in #59

  • security: authenticate control channels and bound transport resources by @Gh0stlyKn1ght in #61

  • PSD round trip: read/write Vibrance, Color Balance, B&W, Photo Filter, Channel Mixer; corpus floors by @echelon in #60

  • UI input: Ctrl+'+' zooms the canvas, dialogs don't cancel on outside click, menu hover-switch by @echelon in #62

  • macOS: open files from Finder/Open With/Dock; file path, recent, warnings and .pcraft fixes by @echelon in #63

  • Camera raw: clean-room pure-Rust decoder (DNG, CR2, TIFF/EP raws) with develop pipeline by @echelon in #65

  • Colour-managed canvas: document profile -> monitor (P3/Adobe RGB/ProPhoto/Gray/CMYK), linear EXR, embedded CMYK by @echelon in #66

  • Sandboxed WebAssembly plug-ins: photocraft-plugins (wasmi), plugin.* commands, Filter › Plug-ins by @echelon in #67

  • Image › Adjustments overhaul: full params, one editor per kind, live-preview dialogs, Curves point deletion by @echelon in #68

  • Magic Eraser and Background Eraser tools; canvas rotation/flip/size move vector geometry by @echelon in #70

  • Photoshop brushes: .abr import, stylus pressure/tilt, 36 grouped presets, .grd import by @echelon in #74

  • security: constrain automation file access to granted roots by @Gh0stlyKn1ght in #72

  • Large images: adapter texture limits, banded compositing/export, proxy thumbnails, history byte budget by @echelon in #71

  • fix(ui): brush and eraser show the real stroke while drawing by @sommerper in #64

  • Select › Color Range: the dialog, Select presets, eyedroppers, Localized Color Clusters, Invert by @storybored379 in #80

  • Persist brush presets (user + imported .abr) in a size-aware preset store by @echelon in #82

  • raw: Sony cRAW, Panasonic RW2 (RawFormat 5), uncompressed ORF + ORF previews; NEF blocked (clean-room) by @echelon in #83

  • GPU canvas: Rgba16Float display texture for 16/32-bit documents (#46) by @echelon in #84

  • Adjustment dialogs: GPU live preview through a clipped adjustment layer (#77) by @echelon in #85

  • Painting: right-click opens the brush picker (or erases), real Smoothing, eraser-on-Background tests by @echelon in #86

  • Release 0.2.0 by @echelon in #113

New Contributors

  • @storybored379 made their first contribution in #17

  • @Multipad-cyber made their first contribution in #11

  • @torstfugl made their first contribution in #10

  • @echelon made their first contribution in #19

  • @sommerper made their first contribution in #29

  • @Gh0stlyKn1ght made their first contribution in #35

Full Changelog: v0.1.1...v0.2.0

Performance and Compatibility

PhotoCraft is built as a native Rust application rather than a web wrapper or Electron application. Its rendering architecture uses wgpu for GPU compositing with support for graphics APIs including Metal, Vulkan, DirectX 12 and WebGPU.

The application also uses multithreaded filters and copy-on-write sparse tiles. This design is intended to reduce unnecessary copying and make large layered documents more manageable.

The project reports extensive automated testing, including PSD round-trip tests, compositor comparisons and multi-depth testing. Its architecture also includes a CPU compositor used as a reference against the GPU compositor.

PhotoCraft can run natively on Windows, macOS, Linux and FreeBSD, with a WebAssembly build for browser use.

The main limitation is maturity. The developers explicitly describe the project as early alpha and acknowledge that it is not yet suitable as a complete replacement for Photoshop in professional daily workflows. Missing areas include AI and generative features, some tools, deeper typography and professional workflows, and plugin compatibility.

System Requirements

PhotoCraft supports:

Linux distributions can use AppImage, DEB, RPM, tarball or Flatpak packages.

Hardware requirements are not presented as a simple minimum specification. Because PhotoCraft uses GPU acceleration, actual performance will depend heavily on the graphics hardware and the size and complexity of the documents being edited.

Pros and Cons

Pros

Cons

How to Install

The easiest approach is to download the appropriate package from the project's GitHub releases.

Linux users have several packaging options, including AppImage, DEB, RPM, tarball and Flatpak. Windows has a portable package, while macOS has a universal disk image.

Developers can also build PhotoCraft directly from source using Rust:

git clone https://github.com/storytold/photocraft
cd photocraft
cargo run --release -p photocraft -- image.psd

The repository also provides CLI functionality for automated editing and batch processing.

Final Verdict

PhotoCraft is one of the more ambitious open-source Photoshop alternatives currently available. Its combination of native Rust performance, extensive layer support, serious PSD compatibility work and an unusually capable automation architecture makes it much more than a basic image editor.

The strongest reason to watch PhotoCraft is its engineering approach. The project is building a real image-editing engine rather than simply creating a Photoshop-like interface, and its extensive PSD testing provides a useful foundation for compatibility.

The biggest problem is maturity. The project itself acknowledges that it is still early alpha and lacks several areas required for professional Photoshop replacement workflows. Users who depend on plugins, advanced typography, AI features or highly polished production workflows should not switch completely yet.

For enthusiasts, developers, Linux users, open-source advocates and anyone interested in building automated image-processing workflows, however, PhotoCraft is particularly compelling.

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